Interactive learning is a hands-on/real life approach to education founded upon building student engagement through guided social interaction.
Carefully designed and structured activities facilitate learning in groups, fostering a challenging but encouraging space for students to wrestle with novel concepts and develop practical skills. Typical “homework” activities like applying course topics, solving problems, working through issues, are done together in class, while the classic “classroom” activities, such as hearing course topics explained, are done at home by watching videos, reading and using online resources.
Students then come to class with their curiosity piqued by engaging with topics in advance and are then given a problem, a project, a case to role-play or some other active learning exercise which engages them with their peers and teaching staff in an interactive and energetic learning environment.
Interactive learning is a holistic methodology that has both online and offline components, which together make a complete educational experience.
For further reading about Interactive Learning see chapter 4 of the Higher Education Learning Framework.
Interactive learning is a key component in the Quality Indicators of Learning and Teaching (QILT).